Thread: Discernment
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Old 03-06-2010, 02:35 PM   #8
Myplanet2
In The Mists
 
Join Date: Sep 2008
Location: Toronto
Posts: 1,133
Default Re: Discernment

Discernment is a tool from within the game. Resonance is a resource (one of many) available for use in discernment, although that isn't is only or primary use.

Discernment would be the ability or an action undertaken, to tell things apart. Since ultimately, there is no "apart" discernment is a lower order tool. But it's vitally necessary at the level of play of Human separated into lower D constructs.

Resonance is the recognition factor. everyone, everything, everything thought, emotion, feeling, action, intention, state of being, condition, wish, desire, and anything else which can be perceived, vibrates. Resonance would then be a frequency matching vibratory syncing. resonance connotes harmony, or same vibration. dissonance connotes disharmony, or vibrating at a non compatible frequency.

People look for resonance, because it shows harmony, or same page-ness.

Discernment is both the seeing separateness, but also the seeing sameness. And it's a scale of differentiation. Similar, for instance, is on the scale on the way from different to same.

In sound and music, there are harmonic resonances. These are places where mathematical relationships between frequency have points of agreement or harmony. Many don't know that a single sounding tone has many harmonics included which give that tone it's colouration or identifying quality. A human voice and violin can both reproduce the frequency of A=440hz. But your ears distinguish between them easily, even though the pitch is the same. This is because each sound has it's own harmonic overtone set of different frequencies and amplitudes and waveshapes. A violin has a bright sound. A flute has a rounder, more mellow sound. Different harmonic resonances, even at the same pitches. Your ears discern the differences between these instruments instantly, by the ability to hear the overtone series all as one thing, instead of as all these separate little things.

So the two are really intertwined, and are not the only aspects which we use to understand our interactions.

We can simply "know" and by pass all the mechanics, but then the game gets pretty boring.

Just like we "hear" the sound band of frequencies, and "see" the light band of frequencies, we also perceive "thought" band, "emotion" band, and probably many more bands of frequencies more akin to intuition than sensing.

I wouldn't mock resonance too much. without it, you're nothing.
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